AI Insights · Timothy · July 2025
Top Educational Games on iOS in Europe: Q2 2025 Performance
Explore the performance trends of the top educational games on iOS in Europe for Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top educational games on the iOS platform in Europe showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower:
Lingokids - Play and Learn by Monkimun Inc saw its weekly revenue peak at about $91.8K in late June. Weekly downloads started at 22.5K at the beginning of the quarter and ended at 17.5K. Meanwhile, active users fluctuated, starting at 115.7K and closing the quarter at 97.4K.
Bebi: Baby Games for Preschool from Bebi Family Games experienced a gradual rise in weekly revenue, finishing at $18.1K by the end of June. Downloads remained relatively stable, peaking at 16K. Active users saw a peak of 101.7K, highlighting a strong engagement.
Minecraft Education by Mojang had modest weekly revenues, with a notable increase to $70 in the last week of June. Downloads decreased over the quarter, from 17.1K to 11.2K, while active users were steady around the 53K mark.
Keiki Learning games for Kids, published by BENIPOL LIMITED, saw weekly revenues starting at $28.6K, dipping mid-quarter, and ending at $28.2K. Downloads showed a downward trend, beginning at 16.4K and decreasing to 9.9K, though active users increased towards the end of the quarter, reaching 84.3K.
LogicLike: Kids Learning Games from Massiana maintained a steady revenue flow, ending with $27.3K. Downloads began at 17.8K, dropping to 10.3K by the quarter's end. Active users decreased from 26.6K to 19.1K.
These insights highlight the dynamic nature of the educational app market in Europe, with varying trends across different metrics. For more detailed insights, visit Sensor Tower.